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Stone Floor Tiled texture

Sculpted in Z-Brush, baked in X-normal and painted in PS.
For the sculpting part I have used some great z-brush brushes from Alex Jerjomin and Michael Vicente (orb brushes).
Rendered in Unreal Engine 3.

Diffuse and Normal map

Diffuse and Normal map

High poly

High poly

Low poly

Low poly

Sculpt

Sculpt

Rendered in unreal Engine 3

Rendered in unreal Engine 3