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Plunderer's Paradise

World building work I did for DD2 along with Daniel Diaz.
Awesome work by Jordan Kerbow with concepts, textures and assets for the level. Great foliage stuff and cannons made by Robbie Reed.
Other great props used in the level made by artists: Zack Smith & David DeCoster.
I modeled and texturized the background ships, most of the floors / thick tower, small tower, small props and some of the pieces in the background using textures by the artist mentioned above.
Worked also on ligthing, optimization and collision passes.